Operator overview

Simple line-first dubbing workflows, with the technical depth kept in the right places.

S2S Studio now uses a structured shadcn-based operator surface: projects stay line-centric, final review stays explicit, and artifact inspection stays close to the work instead of being buried behind raw job objects.

Real ASR + translation + synthesis + timing + masteringWaveform-guided review for final artifactsLine-centric rerender and recovery controls
What operators can do now
The app is organized around three practical loops: build the project, render in batches or by line, then review deliverables with visible timing and QA context.
Setup

Scenes, lines, timing windows, source assets, and verified voices are all managed from the workbench.

Render

Preview or final jobs can target the full batch or a selected line subset without rerunning the entire project.

Review

Final outputs surface artifact stacks, waveform review, notes, reject-and-rerender, and explicit approval gating.

Recommended entry point
If you are starting fresh, create a project first. Everything else fans out naturally from that path.
Create or open a projectPrepare a voice profile

The final-review queue is best used after a project already has lines and at least one final render in flight.

Projects
Create scenes, attach source media, define timing windows, and drive preview or final line renders.
Voices
Register approved target voices, upload reference takes, and manage premium-ready routing.
Final review
Inspect queue health, review final lines one by one, rerender rejects, and close approved jobs.
Realtime turns
Test microphone turns, device routing, translation, and immediate playback without full duplex complexity.
Audit trail
Track consent, auth, line changes, review decisions, and other workflow events in one place.